![]() With racial units, class units with their racial variations and dwelling units you end up with a colossal amount of choices to make both pre-game and during the game as your troop compositions are one of the most important elements of any grand strategy. My conclusion: Great Unifier adds nothing to the game and in many ways detracts from it as currently implemented.Age of Wonders 3 features a massive amount of units that cover a wide range of uses and strengths. In which case as you said we dispense w/ this victory condition altogether and just work at taking over the world regardless.Īnother aspect I found annoying, these stacks of armies from one of my neighbors gave me the distinct impression they had not traversed the distance to my city the old fashion way I would have to in order to reach them, oh no, they magically spawned over and over w/in striking distance of my city w/ the beacon, which suggests to me the devs programmed this response in, including having wave after wave of units magically teleport on top of you. This is why I posted up this is actually the opposite of a Great Unifier, unless the dev thinks this is just a funny way of saying they've put in a victory condition that immediately triggers all out total war and you are working declare yourself the great unifier the same way a dictator seeks to take over the world and "unify" it. ![]() ![]() I also noticed when another race not only started but completed one no one else declared on them, which is why I started mine in earnest because I didn't want to lose on this victory condition.
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